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- on mouseDown
- global autoflg, soundflg, framecnt
- set the ink of sprite 9 to 4
- updateStage()
- repeat while the stillDown
- nothing()
- end repeat
- set the ink of sprite 9 to 8
- updateStage()
- set autoflg to 0
- set the timeoutScript to EMPTY
- go(1, "CATHRINE.DXR")
- end
-